VIDEOGAMES SOUNDTRACK MISCELLANEOUS
VIDEO GAMES
THE ABYSS: INCIDENT AT EUROPA 1998 (Sound Source Interactive)
The Abyss:
Incident at Europa is a science fiction game which builds upon events that
took place in James Cameron's epic film The Abyss.
During the years that followed events in that movie, the deep undersea
research facility, Deepcore, has been occupied both by human researchers as
well as the alien race introduced in the film, the NTI (Non-terrestrial
intelligence). When surface contact with the station is lost, your mission is
to "Return to the Abyss" to investigate. What you find is a very badly damaged
facility that is, at first glance, totally unoccupied. Your objectives change
drastically when you learn that a lethal, predatory virus from Jupiter's moon
Europa was inadvertently transported to the station, mutating all life forms
(alien and human) into monsters.
To stop the virus, save the NTI race and humanity, you must find the
components of the cure and combine them in time. Your search will eventually
take you to the Ark, the huge NTI spaceship, and then to the Europa moon.
Armed with only a stunner gun, you must fight your way through mazes of
corridors, getting past a multitude of murderous mutants, who attack in
zombie-like fashion.
The game is played in first person perspective and uses the keyboard for
navigation and interaction. Because of the interface and the shear number of
mutant encounters, this game is more action than adventure. Features include a
"CD quality soundtrack."
1. Main Title
2. Search the Montana
3. Crane
4. Manta Ship
5. Pseudopod
6. Fight
7. Sub Battle
8. Lindsey Drowns
9. Resurrection
10. Bud's Big Dive
11. Bud on the Ledge
12. Back on the Air
13. Finale
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